Developed by  LapaMauve is an isometric pixel art shooter io game where you must fight and loot weapons to defeat all your enemies. Play this fast-paced mech shooter. Control a battle mech and survive as long as possible in a deserted mining station. When you enter the game, you are part of a team. Your enemies are indicated in red. Go towards the red rectangle to know their position on the map. HUD around your mech indicates its current status. The large arc represents the remaining hull, while the bar below is your shield level. Follow the red points to find your enemies. Damage will first get absorbed by a force field around the mech. When it's depleted, the hull gets damaged until the mech is destroyed. The mech can focus energy in front of it to reduce damage dealt to the shield. The shield itself recharges to 50% over time. Find pickups to go beyond that. For the first few seconds after the respawn, the mech is immune to damage, but its weapons are disabled. Every time you kill an enemy, you get a rank up and earn gears which you can trade for different mechs.


LapaMauve developed


Web browser


  • WASD = move (double tap movement key to dash)
  • Space = bash (a special move that will disable the enemy)
  • 1-6 = change weapons
  • Q = offensive mine
  • E = defensive mine
  • R = heal